Sunday, 23 January 2011

Good Merchanting Items On Runescape

Merchanting it no easy thing to achieve, and it's as tough as the slayer skill to master, but knowing what to merchant on the Grand Exchange - as well as knowing a few tips and tricks can save you a lot of stress, and make you a lot of gp.

When identifying what type of item to merchant, it essentially needs to be an item which you can invest at least a few million gold in - but preferably closer to 20million and up.  This may be a few abyssal whips, or it may be a few hundred of thousand ranarr seeds.  As long as you can buy them with 2-3 four hour slots then they're good enough to merchant.  This being as long as you can invest a decent amount of money into them in the allotted time.  If you look at rune platebody's for example they're around 70k but you can only buy 10 per 4 hours, so in 12 hours you could only buy 30 for a total of 2.1million gp's worth of gold.  But making 5-10% profit on that which I'd say is realistic if you judged things correctly, would mean you only gain 105k-210k at the very most.  It's very possible that you don't make any money at all and that you lose some because the market has shifted within the time frame.

Finding Good Merchanting Items On Runescape isn't easy, but if you read around this blog you'll gain more and more information, tips and hints that mean instead of losing a little money on average you'll start to gain it.  But my advice more importantly isn't just to read up and down all about the topic, it's about trying it out for yourself. Start on a small scale, and get a feel for the market, sometimes it's best to target just one item because you get better and better at predicting what'll happen and so when's the best time to buy and the best time to sell as well.

Sunday, 16 January 2011

Get Rich Runescape!

People ask me a lot of questions, but it seems a reoccurring theme I get asked is how to get rich on Runescape.  It's a question that I'd love to answer, but like all difficult questions there is no simple or easy answer - you can only really give very non-specific responses.  Imagine being asked, how do you get rich... in the real world?  What could you answer?  You could respond by telling the person to start up their own business, or study a worthwhile university degree and get a good job afterwards, but the person is essentially wanting everything done easy for them.  They full well know that people get rich from businesses or as dentists with multiple practices.  So they shouldn't be asking where riches are, they should be asking what it takes to get there, to be that multimillionaire businessman.

Getting a lot of gold on Runescape is no different than anything in the real world, the vast majority of players know that you need to either be a very high level and kill other high level monsters or go to the God Wars Dungeon, or that you could merchant your way to success like many have done.  The difference between these players and the vast majority of poor players, is that they didn't just know the information and wait around - they acted on it.  They weren't waiting for some special secret that would make them billions overnight because it doesn't exist.  They found out what they had to do, and did it - and that makes them different from 99% of people.  Everyone knows how to lose weight don't we?  It's simply a matter of having an energy deficit, but knowing this doesn't make it easy, the knowledge behind it is in fact the simple part - the implementation is what's holding people back.

So before you walk around asking people how to make millions of gp, just remember, you know the answer so stop looking for a quick fix and achieve your goals and get rich Runescape!

Best Items to Merchant On The Grand Exchange

This post may seem similar to the previous one asking what the best items to merchant on Runescape were, but it's subtly different, because the post is geared more towards the re arrival of free trade, whereas this is with regards to merchanting on the Grand Exchange since it's inception as well as the removal of free trade and the wilderness.

This may be surprising to hear, but I've often found the best items to merchant on the Grand Exchange are in fact the ones that get merchanted the most by merchanting clans.  This means that if you were to look at their GE graphs on the front page the lines indicating their average price would vary a lot meaning instead of being horizontal based it's vertical based with a lot of drops and rises.  This may not seem like a good idea, because unless you're in a clan you have no idea whether it's going to go up and down.  The trick however, is to find an item which is massed merchanted a lot, such as abyssal whips, dark bows and so fourth.  This type of item will be rising and lowering in price constantly, so if you buy it when the prices are averagely low then you'll only have to wait a few days maybe a week to ten days before a clans decides to merchant it again.  At this point, if you have lets say 100 dark bows already bought it means you don't have to buy them at max price which means you're saving a day or two's worth of price rising.  If you have 100 of this item at (for simplicity) 1million gp which has a lower limit of 900k and a higher value of 1.1million, then as soon as a clan starts buying it out you're already making 100k x 100 items which is 10 million right away.  After that it's almost guaranteed to rise for several days, and it wouldn't be unreasonable at all for the middle price to rise to 1.2 million with an upward boundary of 1.35million after two days.  At this point it's still very likely to be bought out, and hence would be a good time to sell for the maximum amount.  You can make around 100 items x 350k which equals a profit of 35 million gold after just a few short days!

This type of item merchanting is good because it relies on the power of grand exchange clans, without relying on their biased selling dates.  It also means you are in a position of power, similar to that of the clan leaders because you can buy the items at the middle price just as they do.  Seeing as you're buying it earlier you can definitely sell it much earlier and still take a good amount of profit.  The longer you leave it, the greater the chance of losing everything, it's best to have lots of smaller consistent gains as opposed to fewer and larger ones.

The best items for this type of merchanting method are:

1.  Dark Bows
2.  Abyysal Whips
3.  Dharok's Armour Sets - or individual parts
4.  Torag's Armour Sets - or individual parts
5.  Karil's Armour Sets - or individual parts
6.  Rares - such as Halloween masks, Partyhats and Santa hats
7.  Bandos items
8.  Armadyl items
9.  All godswords

For more details on Runescape Merchanting, you can visit Runescape Merchanting Guide for more details and information, tips and tricks!

Thursday, 13 January 2011

What Are The Best Items for Merchanting on Runescape

It's a question I get asked a lot, people coming up to me and asking what the best items for merchanting on Runescape are.  Now this isn't an easy question to answer, but to start with I think it'd be best to tell you what's not good for merchanting.  To start with, as obvious as it seems, items that are stable in value aren't worth your time at all.  If an item isn't going up or down by more than a few percent every 30 days then it's simply not worth your time.

Volatile items are a quite good choice to pick to merchant because they go both up and down a lot without necessarily following a trend.  There are some items, for example dark bows which get bought out and dumped a lot by merchanting clans.  The trick isn't to be in one of these clans, it's to buy the item and wait for it to be bought out before you sell it.  The hard part is knowing when to sell, and unless you know inside information you can only guess.  The problem of course with this is guessing is going to lead to errors, so minimising mistakes maximises profits.  Waiting one to three days before selling your item is the best option.  An important thing to remember is that if you sell the item while it's still going up you'll be able to sell it for the maximum amount on the grand exchange boundary.  This means that essentially the 'middle' figure isn't an accurate amount to sell for, if you wait three days you tend to make five days with of profit in reality.

As a general rule of thumb, perishables that are used up constantly such as foods and potions are the best for merchanting.  Armours and some weapons are also really good too, specifically barrows items and 3rd age items are very good.  Weapons such as the abyssal whip, dark bows, godsword and so forth are also very good for merchanting.

If an item crashes before you get chance to sell it then you almost certainly have only yourself to blame unless you're quite unlucky.  The trick is to not get too greedy.  Remember, if you buy 10 abyssal whips for 3m and the medium price raises after two days to 3.2m there's no reason why you can't sell them for 3.4m which means a 4 million gp profit.  However, if you wait too long you might end up selling them for below what you started!

Going on trends is usually a pretty good method of making money, it's very simple.  All you do is look at the graph and see which way the item is going over the 180days period.  There's a reason for this rise or collapse in price, you may not know it, but if it's going consistantly up or down for half a year there'll be a reason why. Merchanting clans tend to only be able to corrupt the prices of items for a few days, a week or two at the most - for a long time rise or drop there has to be a reason.

Wednesday, 12 January 2011

Merchanting Clan Scam

With the advent of the Grand Exchange merchanting on Runescape has totally changed for however.  Merchanting used to be a very simple process but nowadays and for the last two years we've seen a lot of merchanting clan scam organisations.  Merchanting used to be a very simple process on Runescape, and essentially there were two main methods of merchanting.  You'd know the price of a specific item or set of items and then buy it for slightly lower than what you knew its market value to be.  For this you'd buy it of people desperate to sell or people unsure of the price or maybe both.  From here you could simply raise the price to market value or above market value and simply wait for people to buy it.

Lets look at some old prices for an item such as a Karil's leathertop which was 150k in mid 2007, imagine buying 100 for 125k and selling them for 175k - that's 5 million gp profit.  Take more expensive items such as whips, which were worth around 3 million gp back then.  Imagine buying 100 for 2.9 million and selling them for 3.1 million gold - that's a 200k profit on 100 units which is 20 million gold profit!

The second type of merchanting back in the 'olden' days of Runescape involved not buying up items for slightly under the average price and selling them, but was in fact buying items and waiting for them to increase (or decrease if you were unlucky).  If you had noticed the prices of some items had been going up for awhile then you could invest in them and buy 100s or 1000s of that particular item.  Just as before, if you had 100 units of an item that went up by a million gold you'd have a 100 million gp profit!  These are very old methods of merchanting which with the introduction of the Grand Exchange as well as the caps on trading and pricing means that they're now invalid.  However seeing as their was the wilderness referendum I think that definitely in the foreseeable furture there's a very good chance of free trade and the wilderness returning - which means a resurfacing of these old merchanting techniques.

But this post isn't to do with old Runescape money making methods, they're to do with the prevalent merchanting scams which are fantastic for making money if you're at the top of the pyramid - but terrible if you're not.

They usually involve a number of leaders - anywhere from 1-20 which buy up a certain item - lets say a dark bow.  They then usually have several clan chats full of people hoping to get rich quick from merchanting.  These people are told that they'll all collectively buy the item at the same time, and when it rises they'll all sell it and make a profit.  In reality if this were to happen then the market would soon be over saturated and so it wouldn't work anyway because the prices would crash.  But seeing as this is essentially a Runescape ponzi scheme the natural crash doesn't happen right away.

The elite and usually very rich members buy out hundreds of dark bows each for market value, then instruct their followers to then buy the items up.  They'll tell the followers when to drop the item, but instead of dropping it at the same time with them, will sell it a day or two after the followers have been pushing up the price even more.  Eventually when the suckers who are still buying dark bows start getting them for minimum price they realize the item is crashing in value and try to sell theirs too.  This all means that unless you sold very early you're bound to lose money.  The people who make money are directly making it of their merchanting clan who tend to put a lot of their own money into an idea which is almost definitely going to fail.

I'd definitely steer clear of merchanting clans!  Unless you're at the top that is, in which case you'll be really raking in the gold!